Architecture through the videogame industry

A book delves into the artistic and narrative potential of the industry 

Architecture has always been very present in the videogame industry, as an essential component to make players feel they are in a real and attractive world. The trend has increased in recent years, in which more importance has been given to design and the narrative discourse of each creation.   

In the book “The Dream Architects”, David Polfeldt, Managing Director of the videogame company Ubisoft Studio, reveals what lies behind one of the most profitable sectors, which attracts new generations of designers and architects as a new professional field.